![]() An LED is built into the back of the frame which turns to green if the hit was successful and turns into red if the OCP had no effect on the target. It has no effect on larger items, like an electrical fence. It is fitted with a non-removable OCP (Optically Channeled Potentiator) which can be used to disable/jam small electrical devices (cameras, computers, lights.). It is always suppressed and holds 20 rounds. ![]() ![]() ![]() The FN Five-seveN is used by Sam Fisher throughout the game as his preferred sidearm. There are two separate versions of Tom Clancys Splinter Cell: Double Agent that were released by Ubisoft for 6th gen and seventh gen consoles: One version (referred to as Version 1) was developed by Ubisoft Milan and Ubisoft Shanghai (who worked on Splinter Cell: Pandora Tomorrow) and was released for Xbox 360, Windows, and PlayStation 3.
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